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"Chris Huff" <chr### [at] mac com> wrote in message
news:chr### [at] povray org...
> In article <3b156c2e@news.povray.org>,
> "Rick [Kitty5]" <ric### [at] kitty5 com> wrote:
>
> > Why a clone? Well it uses POV-Rays scene description language. Cheers to
> > Thomas for the heads up.
>
> It sounds like it's a completely different kind of renderer, sharing
> most of the SDL, but using other rendering and lighting methods(like
> "real" radiosity, not Monte-Carlo raytracing like POV uses). They also
> don't seem to know that POV itself will be rewritten soon...
Maybe this is a stupid question, but why doesn't Pov use real radiosity? Will
future versions have real radiosity as an option? It would be nice to have both
methods available IMHO. =)
Maybe the coding is too difficult, or copyrighted in a way that Pov couldn't use
it?
Nekar
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